![]() ![]() Appreciate the guys in the training room for helping me get back out there. "Put a lot of hours into getting ready to play. "I just progressed throughout the week pretty steadily," Allen said. ![]() 'Look at us now': Vikes rally again, stun Bills in OT.McDermott did not get into the specifics of when the decision was made to start Allen instead of backup quarterback Case Keenum. The quarterback was questionable entering Sunday after participating in one day of practice (Friday) in a limited capacity. We talk about it every week, and it makes it awfully hard to win a football game when you turn the ball over four times."Īllen and McDermott both said that he was not impacted by the elbow injury during the game. "We had opportunities to win the game, and we got to do a better job taking care of the football," Bills coach Sean McDermott said. Minnesota scored 13 points off four Buffalo turnovers, a season high in points off turnovers allowed by the Bills. Two of Allen's turnovers led to touchdowns, and the third ended the game. Allen has now thrown two or more interceptions in three straight games, and he threw two end zone interceptions in a game for the first time in his career.ĭespite holding a 17-point third-quarter lead, Buffalo allowed Minnesota to climb back in. Four quarters and nine minutes of overtime later, the questions shifted to how Allen's late mistakes contributed to yet another Bills collapse.įor the first time in his career, Allen committed three turnovers (two interceptions and a fumble) in the fourth quarter/overtime period, as the Vikings took advantage to come out on top 33-30 in a wild back-and-forth thriller. The questions coming into the Buffalo Bills' game against the Minnesota Vikings on Sunday centered around whether quarterback Josh Allen would be available to play as he dealt with a right elbow injury. RealNetworks' systems and corporate information is located at. Consumers can access and experience audio/video programming and download RealNetworks' consumer software at. Broadcasters, network operators, media companies and enterprises use RealNetworks' products and services to create and deliver digital media to PCs, mobile phones and consumer electronics devices. is the leading creator of digital media services and software including RhapsodyRealPlayer®, RealPlayer® 10, and casual PC and mobile games. To download a free trial version of Real's nominated games, go to or For More Information: ![]() We thank Gamezebo and the Casual Games Association for this honor, and look forward to releasing exciting new games in the coming year."īased on online polls of the casual gaming community, the Zeebys Awards are presented jointly by Gamezebo and the Casual Games Association. "Super Collapse! 3 has been one of our most successful titles, with millions and millions of downloads since its launch in 2006. "Real has a reputation of building award-winning game content through our innovative development teams in Europe and the U.S.," said Erik Goossens, vice president for Worldwide Game Studios at Real. With millions of downloads to date, Super Collapse! 3-developed by Real's GameHouse Studios-was a strong contender in its category. Real was nominated for seven awards in the following categories: Best Puzzle Game, Best Word & Trivia Game, Best Action-Arcade Game, Best Card, Board & Mahjong, and Best Casual Game of 2006. The award was presented on February 8 at Casual Connect Europe in Amsterdam. (NASDAQ: RNWK), one of the world's largest developers, publishers and distributors of casual games, today announced that its hit title Super Collapse! 3 won Casual Game of the Year in the First Annual Zeebys Awards. Super Collapse! 3 Receives Top Honor From the Casual Games Association and Gamezebo RealNetworks Wins Casual Game Of The Year In First Annual Zeebys Awards ![]()
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